Website powered by

Anvil Stingray - Breakdown

The Anvil Stingray is a fan art creation inspired by the designs of the manufacturer "Anvil" within the universe of Star Citizen and Squadron 42.
After the last post I focused on creating a convenient and easy to use grunge system using a Material Parameter Collection. This allowed for simple adjustements of the level of wear across the entire ship instead of having to edit each material instance manually.
Animations of the landing gear and folding wing have also been implemented into the engine.

Feedback is as always appreciated so let me know what you think!

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Unlit_DetailLighting_Wireframe_Roughness

Unlit_DetailLighting_Wireframe_Roughness

Decal Atlas and Grunge maps

Decal Atlas and Grunge maps

Dynamic Grunge, controlled by a parameter collection across all material instances

Landing animation folding wings

Landing animation gear

Replica of a ballistic repeater in Star Citizen

Replica of a ballistic repeater in Star Citizen

Replica of a ballistic repeater in Star Citizen - Wireframe

Replica of a ballistic repeater in Star Citizen - Wireframe

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5

Beauty Render in UE5