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Old Stove

I created this small project within 2 days, focusing on speed and optimization.
Sculpting only one side, of the six sided prop, allowed me to progress fast, and use less texture space without losing the detail.
The prop uses less then 2k polys and a 1k texture a map.

Blank meshes in blender

Blank meshes in blender

Textured Wireframe in UE5

Textured Wireframe in UE5